Ok, so now this is slightly better. Studied the lips, worked the skin shader and the hair and tweaked some. Man it's tough getting things right and he certainly he has a long way to go. Recently I've been working on some architectural visualization projects just for fun and they turned out ok, but I really never have time to do them justice.
I tried to work on my art a little and I entered a weekend competition. Having written the cloud generator a while back I thought I could do a good job at it and so I created this:
Needless to say I didn't win, the theme was 'above the clouds'. This competition made me realize that I really need to work on the Art. I had a fairly good idea, but the execution didn't cut it. I got lots of comments like 'hate the black eye' 'the shark looks like he's in a T-Pose' In my defense it was a weekend competition and I didn't have a lot of time to make this, but still, to fail in the art just irks me. I think I need to study composition more and also muscles int he face. Technically I can do almost anything I want to in blender, I just can't seem to do anything appealing aesthetically. Oh well, it's really not in my nature to give up, so I just keep plugging away....
Keep at it!! You're better than I am at Blender! PB
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