Sunday, January 29, 2012

Mining Robot

So I built this robot for my son as a fun project.  It's a mining robot and since I used to design mining equipment I tried to make it in the same style as that.  He isn't rigged yet or have a hydraulics system, but I thought I'd post it up as a fun aside for the movie.

As for the movie, I have spent the last few weeks rigging and shape keying Sue's face.  I had a major topology error that prevented her from smiling properly, and the corners of her mouth had too many verts, so I retopolgized her last week and am remaking all of her shape keys.

Friday, January 27, 2012

A friend of mine modeled this in solidworks and I added tires materials headlights etc for fun.  This car has non ideal topology, but looks fantastic.  It makes me wish blender had better curve control.

Sunday, January 8, 2012

Sue AND Joe

So here's Sue and Joe in the cafe.  This is the first test shots of the animation.  I've figured out lyp synch, but I haven't rigged their heads yet for motion.  I threw them in the scene to test out if Cycles could be used for everything.  This is GPU rendered about 1000 samples 10 minute per frame render.  Obviously I have a LOT of work to do on the set for detail, but this gives the be ground work to start working out the animation portion in a fairly low poly scene.

Thursday, January 5, 2012

Vermeer is interesting...

I have decided to start studying light.  I was inspired this Christmas season by Vermeer and  his use of light.  I still have a long way to go, but am enjoying it....